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Extra ending sequences
The ending you get is determined by actions you take over the course of the game. Successfully complete the indicated task to unlock an extra sequence of the ending you normally would not see:
Stalker Shadow Of Chernobyl TorrentEasy money
Once technicians are friendly to you through quests, you can repair items for cheaper. If you bring back all the weapons and items you loot from ten people, you can repair, break them down (silencers and scopes), unload, and sell the ammo, weapons, and attachments for more money.
Early Vintar BC Sniper Rifle
Immediately after you start the game, go to the burnt farmstead. There is a burnt piece of wood leaning against the wall of the ruined house on the top right. Walk up it, and you can follow the roofs to the left to get a Vintar laying on the roof of the building on the far left.
Early Velez detector
When you start the game, try to get 6000 RU as soon as possible. Go to the Burnt Farmstead, and get the Vintar sniper rifle. Go to the pilot in Skadovsk, and ask him to take you to Yanov. When you get there, go to Kopachy. There are about eight Zombies here. Go to the back of the house, and snipe them with the Vintar. At the front of the house is a construction crane. Inside is a stash with a Velez detector. Take it, then have the pilot take you back to Skadosk. It will now be much easier to get artifacts to get money for better armor and upgrades.
Anabiotics
When making your first trip through the Bloodsucker's lair with Grouse, you will exit through a tunnel. If you follow the tunnel the other direction, there is a stash containing Anabolic drugs, which are the earliest ones you can find. They will help against emissions. Use three Antibiotics during emissions to be immune. You can also get an Anabiotic at the cave northeast of the burnt farmstead after you kill the controller.
Downed UAV
At the northwest corner of the Jupiter map is a UAV crash in a crater. You can loot the computer and have Nitro decrypt it for you. It gives you the locations of the three stashes containing Strelok's notes which can be used to complete the 'Keeper of Secrets' achievement and also to acquire Strelok Lucky SGI5K, which is the best AR in the game because it can hold a silencer, m203, and all Susat scope models.
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Marked By Zone side effect
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After surviving three emissions, if you are in good health you can survive emissions without the aid of Anabolics due to the effects of using the drugs.
Extra Compass artifacts
Sometimes when you kill Noah, he will drop two Compass artifacts.
Defeating Bloodsuckers
Sometimes when fighting Bloodsuckers, if you sprint away and turn around they will follow you in a straight line. This makes it easy to hit them while they are invisible.
Easy 'Friend Of Duty', 'Friend Of Freedom', and 'Man Of Balance' achievements
It is possible to complete the 'Monolith Fighters' and 'Guarding the Bunker' quest without having the 'Friend Of..' achievement for either faction. Flint, Magpie, or Soroka must be turned into the appropriate faction you want to be friends with, but not get the achievement. This allows you to have that faction guard the scientist bunker, and recruit the Monolith fighters as well. The faction you want to assign those tasks to must have green (friendly) status towards you. If you still want to get the 'Man Of Balance' achievement, tell whoever about Flint, then sell the two required PDAs for either faction to Owl. You can still tell Gaunt about Flint. All this can be done without missing any quests, and you will still get your discounts from the Yanov merchants.
Achievements
Successfully complete the indicated task to unlock the corresponding achievement:
I am one of those who just cannot play scary games. The only scary game I have almost beaten was F.E.A.R. I would have beaten it, but my computer crapped out on me and I lost all my saves. But the time I used to almost beat it was atrocious. If I played it like a normal person I could have beaten it three times in the same time.
But it was awesome, so I endured. The same with the scary levels in Half-Life 2. Man, I hate those Zombine levels in Ep. 2..
Anyway, I think S.T.A.L.K.E.R. (which I will write as Stalker from now on) looks awesome. I love the realism it seems to have, and everything about it just screams 'PLAY ME NOW'. Except the scary parts. And from what I have read and seen, it can be pretty scary. Especially at night.
So I ask you, my fellow Escapists. Is the game to scary for me?
To make a reference point of what is to scary:
-I played only ten minutes of Doom 3 before giving up. -As I said I almost beat F.E.A.R. -I loved Eternal Darkness (it was more psychological horror instead of jump scares) I played the Penumbra demo (the first proof of concept version) nervously and bad up to where you are attacked, I then turned of and never played it again. Comments are closed.
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